Chirin



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Fauna. Chirin

Chirin
Attributes: Strength 2, Dexterity 4, Stamina 3, Manipulation 2, Appearance 5, Perception 5, Intelligence 1, Wits 2

Abilities: Alertness3, Awareness 3, Brawl 3, Dodge 3, Stealth 2, Survival 4

Advantages: Access Threat (Perceptions + Awareness, difficulty 7); Flight 15 yards/turn

Damage: 4 die gore, difficulty 6; 5 die kick, difficulty 7; 3 die bite, difficulty 6

Habitat: Chirin can be found in small herds from Durnst to Welp. The people of Taavoke hunt these creatures for food with older herd members occasionally giving themselves up for the kill, so long as their numbers in a given area are not dwindling. They prefer to dwell within two days walk of rivers and avoid lakes as being too open.

Population: There are approximately 6 to 10 herds of approximately 5 to 12 Chirin in each land they inhabit. When overpopulated, the elders will give themselves up to predators so as to maintain a balance.

Lifecycle: Chirin live on average for 15 years. After three years there are able to mate and become fertile twice per year during the equinoxes. They give birth to a single live calf and suckle it for approximately 10 months after which time it begins its lifelong grazing. At 10 years of age they become infertile and less active and will form a circular shield around the younger herd members if they are threatened when cornered.

Physiology: They are not intelligent, but bright for herbivores. They are also gorgeous, spotted like a leopard, and the color of their coat varies from a pale gold with reddish-brown spots to a deep russet with blue black spots – occasionally all on the same animal: a deep hued mane and head lightening to nearly white, yellow spotted legs.

Adult males are roughly the size of a goat and the dams are slightly smaller. Their single horns are stubbier and more curved than that of the typical unicorn.